Actually, thinking on it and trying to keep it thematically appropriate, giving Parasoul the darkness/luminous illusion input, then making her next Motorcade hit from both sides would be kinda cool.
Sounds good to me. While the Blockbuster has its purposes, I do think it could benefit from that extra bit of flair (and utility).
C'mon, as far as grapplers go we're missing 720+PP / 1080+PP / double-half-circle-back, forward + PP / the old Necro's Anger motion / Genma's Death Spell / Summon Suffering / Goku's whatever that thing was called / my personal least favorite, Tager's original Astral input - hold ABC+mash D.
I see.
I'm just going by the DS inputs "logic" (with a bit of facetiousness) but if you folks have the resources to add taunts for the rest of the characters, expanding the "input pool" to other games would be a necessity (and, of course, being limited to DS inputs isn't a written rule to begin with). Personally, I'm OK with 720ºs and HCBx2 but the pretzels and assorted pastry motions are another story... =A=
On a slightly related note, my gratitude for the absence of mash inputs.
She has supers left and that's it, boyo.
So, the only thing missing for Sek is the Blockbuster (she shares with Eliza)?
Not trying to be "up in your grill" or anything, just wanting to confirm if her only crouching move is LP.
My humble two cents regarding the blood mechanic's absence, I can understand the disappointment but I'm not entirely surprised by its exclusion given the character already has a lot going on for her in terms of delivering a unique gameplay experience and, from what I gathered, a lot of folks weren't too thrilled about the disadvantage angle (I personally was because I'm terrible at the game. <:3 ).
Also, the possible ESRB issues bearing in mind the description mentioned dropping blood on hit (allegedly a whole different matter than Nadia bloodletting on her own accord).
I confess I was hoping Sekhmet would be the Ki-ryuu to Eliza's Sou-ryuu but Lab Zero never promised a character with two full basic move sets so I cannot fault them for not delivering something that was never promised. That said, Eliza's basic move set is so much more elaborate than I thought it would be, both in terms of design and function, and the special moves all look quite interesting (especially as I never expected A&H to interact in the fight). So, even if some things didn't pan out as I expected, other things more than made up for it.
EDIT
agent13 said:
PLEASE, FOR THE LOVE OF GOD DO NOT PUT THIS INPUT BECAUSE NOBODY WILL BE ABLE TO PULL THIS OFF!!!!
Speak for yourself, neophyte! I could pull it off...like 1 out of 20 times...against a training dummy.
BECOME PROFICIENT! :3