True. Although I have a feeling it'll work...I'm confused at this part .
623LP MP HP
j.HP j.HP xx ADF
j.LK j.MK
2MK xx 214LK
How in the heck is there two j.hps? Lol...I'm an idiot when it comes to notation and I'm more visual so if you've a video I'd love to see.
Bah it was meant to be j.MP, sorry, that was a just before going to sleep post.
Anyway, this is what I've just tested, I have it working on EVERYONE (tested) with a few tweaks.
There are unfortunately slight differences amongst the cast, but it does work on everyone with only minor changes.
2LK 2MP 5HP HP xx 623MP HP
j.HP xx 214HP
KK
623(LP) MP HP - Omitting the LP is necessary on Double and makes the combo easier on BB
j.MP j.HP xx ADF
j.LK j.MP
2MK (2MP on BB, because blech) 5HP HP (2HP on Cerebella because ANNOYANCE 1) xx 214LK
5LP/2LP(5LP is easier but doesn't work on some, 2LP for consistency but difficult on some) 2MK (2MP on BB....) 5HP HP HP xx 214LP LP LP MP HP
Hoh-k
I performed this version on Eliza for 7526 damage and came up meter neutral
2LK 2MP 5HP HP xx 623MP HP
j.HP xx 214HP
KK
623LP MP HP
j.MP j.HP xx ADF
j.LK j.MP
2MK 5HP HP xx 214LK
2LP 2MK 5HP HP HP xx 214LP LP LP MP HP
I'll try and record this some time today, I find it a bit easier personally. It also has fantastic corner carry and slightly more damage. I'm trying to figure out if the meter gain is actually the same, but apparently I suck at cancelling Sekhmet as early as possible because my final meter amounts actually vary quite a bit.
ANNOYANCE 1: This is beta, so I hope Mike agrees with me on this and changes 214LK slightly. Basically, that slight backward knockback on the second hit makes things much more difficult than they need to be. If the attack is supposed to mainly be used as as way of linking strings together as combo fodder, personally I'd like it to be somewhat consistent. This seems to make 2MK 5HP HP xx 214LK > ANYTHING not work on Cerebella under any circumstances as far as I can see? Meaning you have to do the first hit of 2HP, JUST for her and then the 2LP link is still pretty difficult compared to on other characters. The Bella banana hurtbox strikes again...
I think a vertical pop up would solve this completely, unless I'm missing something.
Oh, it would be nice if 2MK > 5HP worked on BB, as well.