A lot of replies happened before I got to write mine, and I was busy, and now I'm slightly sad I didn't come write it earlier, and I'm also tired, but I'm also happy to see now information, so here comes the blunt/tldr/not very nicely written version (gllt style, so, thats probably a lie on the tldr part, or at least some of you will think that)
Peacock/Hairball/X
Peacock/Copter or w/e/X
Peacock/Drill/x
and you substitute the x and the rest of this post is about what i think the x is supposed to be
the point (all written from the standpoint of not knowing you would use drill yet):
even if bella/filia are not natural to you, if they make peacock work for you by enabling you to engage in a playstyle you prefer via their assist offerings, then i really want to know, aside from, 'I kind of naturally suck at Filia and Cerebella', if that weren't a problem, would you play them? is there anything else to this/behind this? what led you to this? and, as a side question, for weighting reasons, is it as bad as 'i'd sooner quit the game than play big band'. are filia and bella at that point for you? or is this just a journey because you want to do better because you think you can? which is 100% fine, i'm not in any way stunting that or ever trying to convince you to play bb, as a disclaimer.
im going to pretend you come up with an answer where you would be okay with, for example, running peacock/hairball/x, aka, you'd be okay with picking up ONE of those two characters that provides the assist you need even though you don't think that character suits you because it makes it so you can play peacock how you want
so, in my mind, i want you to understand how i see that then, is, mr peck is good at/likes to play [peacock 'having a big lockdown assist ... that lets her continue pressure up close and get bombs out while also working as a zoning tool to control space and deal chip damage'] not mr peck likes to play peacock. i think this is two different things. that last statement is not 100% absolute, its for comparison reasons. nothing is black and white, etc, but this is to make it clear where im standing
with this in mind, are you bad/not natural at filia and/or bella, or are you bad/not natural at filia and/or bella with peacock and boxcar and that whole team together the way you had it?
what im getting at is, you want to play peacock a certain way, that she can be played alone, sort of, but is played properly with a certain type of assist, and the issue is that you had two characters that offered those assists, but the way you played them was not natural to you or you could not find a way to play them that was or you felt it wasn't natural or good because of the work you put into them (playing them that way) and or pea/filia worked and pea/bella worked but filia/bella didn't work, etc
sorry for bold/mess, but do you.. sort of see what i'm getting at, in that?
I wonder, is there a way for you to play
pea/one of those two (three?) characters/x
and instead of worrying about pea/the assist i want to make pea work/whatever this is
you are now worrying about
pea/this assist makes pea work/an assist to make filia or bella (or now fukua?) work in a way that is more appealing to me and bonus points if its cool for peacock too
my initial suggestion therefore ISSSS based on you thinking any of this is a good idea at all if that happens
pea/hairball/lbomber
while double isn't high on your list..
fortune assists never impressed me for filia or peacock except the ones that you have to set up, meaning you have to play point fortune and do head toss air super dhc combos to get your cat slide, basically.
sorry. i dont like hfiber. unless you play painwheel or something. or rather, perhaps, i do like hfiber, a lot, except the conversions im not getting off it very easily compared to pretty much any other dp assist, except this one DOES break armor sometimes and blah tangent. pea/fortune here/or there/just feels no (for me. if its hfiber.) and sHK is cool and sMK is cool and all these are silly because you have hairball. i think headless fortune with hairball is dope, but i can't tell you what to do if you run pea/filia/fortune except it has to be point fortune for the assist setup funtimes. but if you're not using hfiber, you're not having a dp.
val, everyone will remind you to play point val. i like val assists. i like cmk for filia. i dont like cmk for peacock. maybe? maybe i do. it is a low. its a mini lockdown. you have hairball. i like val and hairball! i like val and pea sHP. i dont know about val and bombs. you don't get a DP assist unless you mbang.
parasoul, whom i love, and para/hairball is cool, and para/peacock is a team i love, and im biased to parasoul, and i've not really gotten the impression you have ever enjoyed her much at all. anyways. you get pillar. filia/pillar and pea/pillar works and so theres your DP. im pushing DP assist here. you've been upset about teams where 'you get touched and die' and DP assist isn't the solution to that, but it helps you not get touched and die a bit more, and thankfully, i feel like a lot of these characters in the x/hairball shell can survive is peacock died.
Double/hairball could totally do fine and Filia/LBomber is sustainable
Para/hairball and filia/pillar will make it
Val/hairball and filia/cMK are scary, but this team might be val/filia/pea, and you might end up as.. hairball/MBang? if you really wanted some sort of DP-y thing. Not sure Filia/MBang is desirable.
If you play painwheel in your x spot, I think pw/hairball is cool, and then its up to you to decide what PW assist is cool for both characters, specifically, hopefully, one that would give your filia a playstyle you enjoy.
i'm all about mid double, but with filia's job, im all about argus > gregor.
i dont know what pea assist.
i agree with dragonos about your bella, i just don't understand who else needs cerecopter, so i cant suggest a pea/copter/x, except also double, because people have been doing double copter a lot too, and it seems strong. but im not a copter player. i'd sooner play hairball.
i think hairball adds to val's game. i think hairball adds to fortune's game, head on and off. i think hairball adds to parasoul's game. i think it adds to painwheel's game. i don't know what it would do for fukua. you already have pea/fukua/copter things, IIRC.
hairball is really good.
but, if you want to appease me a bit, let me have my fun, then just answer this;
as unnatural as filia and bella feel to you, can you tell me why and can you tell me what would fix it, if it could be fixed (by an assist, specifically, but you can answer this however you want)
and feel free, if you want/can, to try to apply this idea to some other characters? not bb or squig, but, look at this list of characters you're considering, look at filia and bella. first off, solve the peacock issue. hairball, copter, drill, butcher. whatever in here works. then if you're feeling that the character that fixes peacock is not right, try fixing them with the last x?
like, would you play pea/drill if pea/drill/stinger made it so drill make peacock work and stinger makes fukua interesting?
also, im not suggesting you're not smart enough to think of any of this, or already aren't. as i said, im tired. but sometimes i think things need to be said so that you can try to.. grasp them more concretely, with words in front of you, because its easy to get lost off in these tangents and disregard simple/obvious options and patterns of thought. i would be very disillusioned from the amount of time you've spent on all these characters with various assists trying to make them work. i know you how hard you worked on headless/plane. but i wonder did you consider headless/plane but not for the thing i was trying to use it for/x doing a thing that does what i wanted plane to do for headless and maybe stumble up on a different sort of synergy.
thanks mr peck, i hope this isn't a bother