I mind having to do that. :^P
A main reason is - it is a worse idea to have you accidentally spend 5 levels by holding a button a frame too long if there is an unambiguous solution that could be chosen instead.
I mind having to do that. :^P
Only thing I can think of to support holding them longer to activate different levels is to have a flash or something to let you know how long you've held it. Like lvl 1 is just normal and no need to hold the button after triggering, level 3 flashes when her big busters face the opponent and the extra cannons appear, lvl 5 hold the whole time and it flashes just for show when the ring thingy appears meaning it's her final form. Can even change the colors or something to make it easier if needed.
Overall, I'm for holding the punch button and based on how much meter you have decides the lvl.
Nope.
Lv1 hella doesn't do 1.8k, it does 3.1, and none of the damage is final yet.Question @Mike_Z. If Robo's L1 has 30 hits and R5 has 60 hits, why not make the L3 does 45 hits and change the damage to 4.8k? Besides, the L1 does 1.8k and the L5 does 7.2k.
Its not about what you rather, its about best solution for the whole. And Mike said hold for Lv3 and holder longer for Lv5 arent happening.
omw to not share my opinions again cause I'm not part of the whole I guess, rip me
I think it's also relevant if you only want to use the 1 meter version instead of the 3 meter version. Say you are fighting a team and have 3 meters and only need to use 1 for a kill on a single character. Forcing someone to spend all their meter in that situation puts the user at a disadvantage.
It already works like that. By default it's a level 1. Holding a button down gives you a level 5 if you have 5 bars, or a level 3 if you have 3 or 4 bars. The only situation where it's relevant is the situation Caio outlined where
Oh, I thought it defaulted to whatever meter value you had when you started the super. My bad.
Drama llama
Beowulf has *a* lvl3 that isn't qcb+PP but 360+grab instead.
Dont assume.
K
God forbid we talk about things we were asked.
I get it.
Um. Why not