I figure this is the right place to put it?
I think the current implementation of Downs is terrible. Didn't really care about them since I don't play 1v1, but now that I sometimes play Solo I don't see how they are any close to a good idea.
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I much prefer Downs over Rounds, but I want Downs to just be a knockdown where the opponent gets to keep their Undizzy and be done with that.
Teams:
1)If you kill a char, you get a free mixup opportunity as a reward (worst case it being a j.LP/Airthrow 50/50)
2)In addition to that, the opponent will be stuck in the corner (favourable position for you) and you can dictate the distance you want to be at and set some shit up (ie tear tosses)
3)Killing chars with a full combo is worth it, but resetting before a kill is also useful due to the next char coming in with lower Undizzy
Current Downs:
1)If you kill a char, you don't get a reward other than that life being gone (worst case you're actually fucked due to the opponent having faster buttons than you do)
2)In addition to that, the opponent is free to move around in the blank period (neutral position for you, or if you want to play keepaway this is utter garbage cus he gets to run in your face without you being able to do anything about it) and the char with better mobility can dictate some things (ie Parasoul is royally buttfucked cus she can only dash/backdash/jump while other chars can run, doublejump, airdash, etc)
3)Killing chars with a full combo is a *MUST* due to Undizzy dropping to 0 in the in-between period anyways
'My' Downs:
1)If you kill a char, you get rewarded with a knockdown and can just as well set up some basic mixups (worst case being a low/throw 50/50)
2)In addition to that, the opponent will usually be stuck in the corner (due to your combo bringing them there); at least you will be able to set some shit up (ie tear tosses)
3)Killing chars with a full combo is worth it, but resetting before a kill is also useful due to the next life being on lower Undizzy
TL;DR: Current Downs have little to nothing to do with Teams, and actually nerf the shit out of already weak solo chars (keepaway which is hard to do with a lack of assists to gain space with) while tremendously buffing every rush the shit down character with fast buttons, as they get to run in your face for free and will beat your 7-8f jabs with their 5f ones easily.