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							Mm, well, I'm about to interupt this riveting discussion with a question about Nocturne.
So I'm in the Third Kalpa (fuck these things by the way) and I'm a little confused on something. You can explore these areas where you have to have a certain amount of strength/magic/luck to get goodies, but they also lead to a room below, which leads to a ladder that activates the Dante chase sequence. What's stopping me from skipping these three rooms entirely and going straight to Dante? Is it just goodies? I don't have enough magic or luck so I haven't gone in them yet, so I don't fuckin' know.

 
			
		
	
		
			
			
				 
			
		
	
		
			
			
				 
			
		
	
										
											
	
										
									
								
							 
			
		
	
		
			
			
				 
			
		
	
		
			
			
				 
			
		
	
										
											
	
										
									
								
							 
			
		
	
		
			
			
				 
			
		
	
		
			
			
				 
			
		
	
										
											
	
										
									
								
							http://gematsu.com/2015/10/shin-megami-tensei-iv-final-first-story-character-details
Story stuff. @DDB actually called it.
 
			
		
	
		
			
			
				 
			
		
	
		
	
										
											
	
										
									
								
							 
			
		
	
		
			
			
				 
			
		
	
		
			
			
				 
			
		
	
										
											
	
										
									
								
							I'm not sure what you're trying to say, did you not finish Phantom Pain?
 
			
		
	
		
			
			
				 
			
		
	
		
	
										
											
	
										
									
								
							 
			
		
	
		
			
			
				 
			
		
	
		
			
			
				 
			
		
	
										
											
	
										
									
								
							 
			
		
	
		
			
			
				 
			
		
	
		
	
										
											
	
										
									
								
							I think it's great. just make sure you realize you have to cheat out the bosses because they will shit on you if you don't.
 
			
		
	
		
			
			
				 
			
		
	
		
			
			
				 
			
		
	
										
											
	
										
									
								
							I would say "solid with flaws" is roughly equivalent with mediocre. And I typically see people who haven't played more of the other games enjoy it more than people who have, which includes me, (and I'm not saying you haven't played, I'm making a general statement) it's just so lackluster compared to anything else, dungeons are nearly non-existent, smirk is garbage so the only pro to combat is that it's press turn, the story ranges from complex and somewhat subtle at times to an utter mess at separate points, the support cast are nonsensical at best, and let's be honest, they struck a bizarre balance in trying to be more user friendly where some staples of the series are flat out gone, while some things are vastly improved, the only exception off the top of my head being that they went back on Strange Journey's system for hunting fiends and made it the RNG garbage it was in SMT and SMTII
 
			
		
	
		
			
			
				 
			
		
	
		
			
			
				 
			
		
	
										
											
	
										
									
								
							 
			
		
	
		
	
		
	
										
											
	
										
									
								
							Still waiting on that translation. It's the missing link of the SMT -> Persona franchises.
 
			
		
	
		
			
			
				 
			
		
	
		
	
										
											
	
										
									
								
							 
			
		
	
		
			
			
				 
			
		
	
		
			
			
				 
			
		
	
										
											
	
										
									
								
							I think we're pretty much using different words to describe the same thing.
Yeah, I forgot to mention music in the positives, while in my opinion it's not at the top of the MT games, it's certainly great at times and good at worst, really does help the atmosphere, and I like the game's atmosphere, it's just that it gets interrupted by the writing sometimes and that frustrates me.
 
			
		
	
		
			
			
				 
			
		
	
		
			
			
				 
			
		
	
										
											
	
										
									
								
							Completely off-topic, but would someone mind explaining this to me? I see his ;-;7 thing all the time. I know the ;-; is the crying face, but what is the 7?
 
			
		
	
		
	
		
	
										
											
	
										
									
								
							A salute.
 
	 
			
		
	
		
			
			
				 
			
		
	
		
			
			
				 
			
		
	
										
											
	
										
									
								
							 
			
		
	
		
			
			
				 
			
		
	
		
			
			
				 
			
		
	
										
											
	
										
									
								
							Stain is a stong word, honestly all I know about the game is what is in the first trailer, which I absolutely hated to the point I was actually a little upset, but I don't feel like it will have enough impact to leave a stain, or even be terrible enough to be one. That trailer told me the game wasn't for me, and that's fine, but I don't think this project would still be going if there was nothing salvageable. Maybe it's just to make more money from the P4 crowd, no idea.
 
			
		
	
		
			
			
				 
			
		
	
		
	
										
											
	
										
									
								
							 
			
		
	
		
			
			
				 
			
		
	
		
			
			
				 
			
		
	
										
											
	
										
									
								
							 
			
		
	
		
	
		
	
										
											
	
										
									
								
							Thing is SMTxFE is part of a larger pattern (and potentially a problem) for both SMT and FE franchises respectively. Both franchises have seen newer releases reduce the complexity of their game designs to different degrees, and both have seen newer titles that are more geared towards the casual fanbase, as well as the contemporary anime crowd. This has made it so Fire Emblem has created an increased emphasis on dating simulation elements, and Persona has become the defacto cash cow for Atlus with the gothic themes of the Mainline games getting watered down in the most recent iteration.
 
				
		