dekillsage
Well-Known Member
- Joined
- Sep 3, 2013
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For what it's worth I played a lot of sets with missile assist before that change, and I was strongly considering switching to mine if it stayed the way it was. I would call the assist from fullscreen, move in to pressure the opponent, and if I got hit they would carry me fullscreen with a combo and still pick up the assist for a happy birthday. There was basically no amount of distance that you could put between yourself and the assist to make yourself safe from a happy birthday, and the extra risk was so big that I found myself wanting retail missile assist back instead.
-Land a hit, go for a cross up mix up, you get 3 heads guaranteed whether they hit you or not for a reset attempt.
-Kill a character, call assist, cross up the corpse so they end up facing the other way.
-Call assist, stand behind it.
There are tons of ways to set up the head, calling missiles and then going in is the wrong way to do it. But now not only is that still wrong, because the assist doesn't even set up, now all my other head summoning strategies not involving landing a full combo and calling it during that full combo are way worse.