Out of curiosity, when do you find time to throw out nails? When I've got space, it works amazingly, but I don't seem to get a lot of space.
I can't think of the last match I've had in which it isn't a full on rushdown. Even Parasouls and Peacock's generally choose to push in rather than out. The exception is Val/PW, but those matches are all about flying around fishing for the first confirmable hit (those two matches stress me out like no other MU).
If you've got any solo PW MU videos, I'd love to see them. I may record a few matches instead and just take criticism. Rushdown Peacock's are getting worse for me (it's that damn persistent walking George that makes it so even confirming, I get hit), and anyone with a DP (sans Squigs) makes getting in rough. I see a lot of opinions about PW solo, but I don't see a lot of videos of her solo (that sounds more snarky than I mean it to... I just mean, share the wealth if you've got it).
I don't know where I'd put PW on the solo spectrum. She has some odd wonky matches (Squigs) and some really rough matches (Parasoul), but she also avoids a lot of the bullshit that other characters have to deal with (Peacock). On my list I'd put PW even with Val, but probably lower than Filia/MF/Bella. For must MU, I think Parasoul is probably stronger too, though from what I hear, her Peacock MU more than makes up for that. Ignoring BB and Fukua since I have zero idea where I'd put them, I'd pretty comfortably say as a solo v solo she is toward the middle (along with Val and and solo v team she is toward the bottom.
A cursory, solo v solo, PW MU list:
BB: Not sure, but early I'd say he's more of a problem as an assist than as a solo for PW
Bella: 4-6. She has the tools to keep PW grounded, and she's nasty on the ground. Might be better since unfly. Still checking that out.
Double: 5-5.
Filia: 4-6. Tough to catch, tough to guard against. Seems immune to push blocking. Probably easiest character to fuck with the reset game both air and ground.
Fukua: Unknown. She seems rough so far, but no doubt a lot of that is inexperience with the MU.
MF: a tight 5-5. If PW gets over head, life gets worse for MF, but until that, the pressure starts on PW.
Psoul: 3-7. I'm still working with unfly to see if that helps, but this is easily the roughest MU in the game.
Pea: Not sure to be honest. I'd have said 6-4 pretty easily, but I've run into some pretty scary Peacocks lately making me wonder how in thefuck I'm supposed to hit them.
Squig: another not sure. I'd also lean toward 6-4. Her j.hk is awful for PW to deal with. It did get better with unfly, and I definitely fly too much... so I'm hesitant here.
Val: An easy 5-5.