Wouldn't the optimal pattern be Ground Fireball, L or M Shadow, TK Air Fireball? Then add in assists like H Brass, L Extend or H Double and add in Super Fireball for anyone wanting to punish assists or airdashing.
It sounds like it can be overwhelming.
You can do this already.
Fukua's Fireballs really aren't on the screen for a long time (aside from L.Dart on the ground), so this change is far less significant than it looks at first glance.
The main things Fukua gains are:
- Jump, Falling (close-to-the-ground) AirDart, Land, Dart (fullscreen zoning pattern)
- L.Dart, TK Airdart (again, fullscreen zoning pattern)
- L.Dart, Dashjump Airdart (approach with doubledart cover)
Really, it's mostly a buff to L.Dart
This is strong! Don't get me wrong. But:
- for Dart-Shadow-AirDart (or ADart-Shadow-Dart) it doesn't matter at all
- for Ground M/H.Dart-AirDart it doesn't matter at all, and
- for TK ADart-Dart it barely matters.
I fail to see how this would suddenly give her the ability to fill the entire screen with undodgeable Darts?
I'm also REALLY curious what is up with Japanese play that they think Fukua is impossible to approach against, while they don't recognize Peacock as a threat at all? The Koreans were the 1v1 people, so that shouldn't be it.. ?