I'm excited to see this happen since ive wanted marvel style superjumps in sg from the get go... But i do have certain reservations that i will be checking in on once the patch is submitted:
In general:
1. I feel like double jumping characters will be way to mobile in general when compared to non double jumpers, if the double jumpers are allowed to continue to steer their superjumps after they have double jumped.
2. With sg's general lack of air projectiles with the exception of val,fukua, and maybe parasouls tears, the game doesnt really seem designed for superjumps of this height... Though i hope I'm pleasantly surprised by the movement becoming more dynamic and offsetting the need for aerial projectiles.
3. The same as how i always thought the throw nerf was a nerf that affected pw rather harshly, more than other characters (fortune, peacock etc) i feel like this superjump is a buff that will affect solos for the better more since solos dont lose out on being able to call assists while super jumping.
I dont know how i feel about that exactly, or if I'm even correct, but its a theory.
As it affects painwheel:
It seems like characters will be able to dance around her even more effectively now since she cant reach superjump> double jump heights.
This was partially mitigated before by her being able to call assists as well as space out the opponents jump trajectory, but now, it seems like she will need to superjump to try and keepup which takes away her ability to call assists, and yet she still returns to that low minimum height after canceling into fly after superjump.
Perhaps her ability to call assists after flying during superjump will save her. But right now, speedup or no it seems like, on paper atleast that pw will have a real hard time keeping characters from just going on the offensive from high up.
I feel these same weaknesses might also be attributable to parasoul and Beowulf since they have no double jump, though Beowulf has wolf cannon, so he might be fine.
-edit
I'm also pretty excited for what this might mean for defense now that pushblock>superjump will be much more powerful.
Tldr:
This is pretty exciting stuff and I'm looking forward to playing it, but I'm also scared as hell of the ramifications it might have in general with respect to certain characters.