Stop Bugging me about Avatars ;_;
- Mar 7, 2014
- Reaction score
- Indianapolis, Indiana
As who? Painwheel? Or in general?
I don't know which variant of beat extend you're dealing you're dealing with, whether it's L M or H would help. I discovered that a light beat extend assist whiffs at roughly 3 1/2 boxes on the training room floor. You can dash block in and cancel the dash at roughly around 4 boxes away; the opponent will likely call beat extend. When if whiffs -- and when there are no more active frames -- go after the point character. You do not want to be forced to block the beat extend if you can avoid it -- the amount of blockstun that it generates will cause your assault to stop dead in its tracks. Getting caught in the blockstun also forces you to play a wake up game, which sounds like what you are ultimately losing to. I urge you to check the whiff distance yourself just to be sure.
You could try OpenBroadcaster. I'm using an older version for Windows, but it's highly configurable and according to the website it should work on a Macintosh.
I think Painwheel beats Big Band. Painwheel's j.MP is a big problem; Big Band can't L Beat Extend against it because j.MP is too active and always hits the 2 vulnerable startup frames, he can't use other versions of Beat Extend because they whiff, and he can't A-Train because the multiple hits on j.MP breaks the armor. I think Double beats Big Band for basically the same reason, she has that same button.what is the verdict on painwheel v.s. big band, or painwheel v.s. beowulf?
i've learned over a few matches that if a beowulf continues to j.hp and is not using blitzer, i can just charge one of her normals and beat it out usually.
haven't played any against a BB, but i'm sure i'll encounter one sooner or later.
ehhh, i don't feel comfortable w/ val as my secondary.
what assist with fortune, h. fiber?
I think it might be more damage to do item drop instead of L George in the first chain. Also this is 3 bars :^)