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Recent content by AceZTeller

  1. AceZTeller

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    Congrats guys! Glad to see it funded!
  2. AceZTeller

    Street Fighter V

    It's an anti-air version. It has been shown before.
  3. AceZTeller

    Street Fighter V

    I know? I'm just saying where I thought he was from. :/ But yeah I'm gonna go with Dubai. All the technology seems like it would point towards there.
  4. AceZTeller

    Street Fighter V

    Saudi arabian? I would have though Dubai. His official art shows the skyline of a city, and it doesn't look much like anything from a quick google on Saudi Arabia.
  5. AceZTeller

    Street Fighter V

    So Necalli is almost sort of Q now?
  6. AceZTeller

    Street Fighter V

    I'd Probably go Vega for narcissistic hype and motion moves, and still waiting on others to pass judgement on a main.
  7. AceZTeller

    Street Fighter V

    Personally, I think Boxer. We have Claw and Dictator, might as well finish the trifecta.
  8. AceZTeller

    Street Fighter V

    You're right, but I'd add that the blue section are all alpha characters. So maybe its supposed to be only alpha characters? Sakura WAS hinted at with R. Mika's trading card.
  9. AceZTeller

    Guilty Gear Thread

    Y'know, I kind of want Fanny to win just to see what she looks like normally. My heart has to go with Robo-Ky tho.
  10. AceZTeller

    Robo Fortune Discussion

    Haha, you're right, native PS3 player, so that just showed how steam savvy I am. But to be on topic, I was happy to see a full screen assist to do full screen safe knuckles with Big Band, but then people would duck the beam, so I'm probably gonna try hidden moussles for a bit.
  11. AceZTeller

    Robo Fortune Discussion

    Hey, reporting a visual bug with Robo. When dashing towards the opponent with a dash that isn't her run, and the opponent suddenly switches sides (ie, H Pinion), and you dash-run in the opposite direction, her rocket effects appear on both sides of her body. Its really weird and cool, but...
  12. AceZTeller

    Robo Fortune Discussion

    Bawwww Nah, thanks for reply though.
  13. AceZTeller

    Robo Fortune Discussion

    While on the topic of C.LP, is jump-cancelling on hit ok to try out? I always feel compelled to jump after it, so I hope it could be tested, please.
  14. AceZTeller

    Robo Fortune Discussion

    I'd almost suggest only jump canceling the last hit of j.hk, but then you couldn't do goofy resets by canceling in the middle of it. So I guess mashing to decelerate might be fun.
  15. AceZTeller

    Guilty Gear Thread

    So, according to the library feature in Xrd, there is exactly One Robo-Ky that is functioning. Arcsys, pls