It does 1000 even, and it adds 2 fewer hits of scaling. A net gain.
Yeah, but 1024's a cool number.
Her main palette was just something that Brady made in a minute on Photoshop to go with the joke so it's probably not meant to reference anything. Like any palette though, it can reference anything you want if it works for you.
It would be like having a whole new character all over again. . .I dont think Fukua would be as Hype the second time though
And against Cerebella too (pretty dure its not just filia/fukua who can do it)
That's Filia's problem, not the fireball's problem.@Mike_Z
Would it be possible for every hit of the fireball to connect in the corner in this situation?
I had to go through this a bunch with Big Band so you're not gonna get a ton of sympathy from me lol. If it really bothers you then wait until the character is complete before trying to learn any combos.
That's actually a great time to do it. People will be playing this character for years, so is it really important that she keep her pre-release (she's still beta only at the moment) week1 tech? The week of a few people is nothing compared to upcoming years of thousands.
In #Skullgirls news that DOESN'T rely on MS/Sony approval: Fukua's officially staying. She'll come to 360/PS3/PC when she's balanced.
— Skullgirls (@Skullgirls) April 8, 2014
That's a sadness that you made that before she was like...done...
AAAAAAHHHHHHHHHH this makes me happy. Very good news.