- Can shop between battles
- Shopping area includes at least training room, potion shop, badge shop and junk shop
- Junk shop will be introduced in a later magazine
- In training shop you can pay rupees to level up your character
- Characters also level up through normal gameplay
- Potions are one time use only and cause special effect during a battle
- It seems that one potion makes easier to obtain weapons (not entirely clear)
- Badge shop uses rupees and raw materials to buy permanent badges
- Raw materials are obtained from killing monsters and monsters have unique loot as well as some rare drops. Enemies also drop rupees
- One badge makes weak spot gauge to fill up faster
- Badge shop interface seems like a tree of sorts so I guess you have to make badges in a certain order, no word about it though
- You can see from stage select menu if a stage has heart containers or pieces to collect but you may need to use a certain character to get them
- Heart container/pieces work pretty much like in any Zelda game
- You may also obtain a power up bow from a chest - The bow makes weak spot gauge to last longer and can attack multiple enemies from afar
- Fi moves by floating midair, can transform into a sword to slash enemies
- Link meets Fi in the Skyloft’s Goddess’ temple
- Ghirahim fights with magical swords, can summon enemies and change place in an instant, likes to toy with his enemies
- The imprisoned is tall as a mountain and emits damaging waves when it steps
- Cia twists space-time to summon forth areas from Skyward sword, e.g. Skyloft and Sealed grounds as pictured
- Pumpkin island is crashed with Skyloft as pictured
Read more at
http://nintendoeverything.com/new-hyrule-warriors-details/