Yes, hold j.HK = not jumping with Up is gonna happen, I had the same idea before I read the thread, and it is a good, easy, obvious idea that solves the problem. :^)
@chickenwithtie
I don't like different combinations of PP because you can mess up and spend way extra meter at the moment of input. I originally had hold P = Lv3, hold PP = Lv5 if you have it (Lv3 if not) but it seemed weird to require people to let go of a button to ensure Lv3? And I don't want to require PPP because nothing ever should.
Other ideas?
i mean yeah if Robo isn't going to have a lvl 3 or lvl 5 then yeah meter burning for a more powerful version of her lvl 1 is great, but the second she gets a lvl 3 that does the same amount of damage as upgraded lvl1 would make the meter burning kinda less useful.
Er yes, while your statement is true, there are so many hidden assumptions in it that I'd like to help you not make them again:
- You assume she'll have another Lv3, or a Lv5. This is probably a fair assumption, but it's still unknown to you.
- You assume that if she gets another one it will do as much damage as upgraded Lv3 cannon. You assume it will do damage at all, for that matter. What if it boosts your defense or just freezes time or something? You don't know.
- You assume it will have any of the same
utility as upgraded cannon, even if it does the same damage - i.e. hitting both characters at any distance, being unblockable post-flash, being a good DHC. It's weird to me you'd even assume this. I mean, Beowulf has two, one you can combo into from anything and DHC into and it'll hit, and one that is a command grab. If she got two fullscreen hitting, comboable, negative-on-block Lv3s that did different damage then sure, one of them would be useless, but I don't think I'd do that kind of thing. Even if another super costs the same meter for the same damage, as long as it has different utility, neither thing is useless. It's a bit odd for you to totally dismiss a move based on this assumption, so I must assume you didn't know you were making it. :^)