AceZTeller
The Spooniest Bard
- Joined
- Sep 2, 2013
- Messages
- 265
- Reaction score
- 170
- Points
- 43
- Age
- 28
- Location
- Detroit
- Steam
- acezteller
I would love this. A guilty (heh) pleasure of mine is risky characters, so I'd love for this to be Robo's playstyle.With all this talk of multiple heads, me and some other people got to thinking about how multiple heads could be applied in gameplay.
What if they functioned like Faust's 236+P?
That being, R. Fortune throws off one of her heads, and a random one pops back up in its place. The thrown head has a special ability that correlates to its appearance. Maybe it slowly walks across the stage ala LK George, maybe it functions as a landmine for whoever steps on it, maybe it regenerates meter when walked over, or maybe it sends a signal to Lab Zero to initiate a laser airstrike!
Such an ability would place emphasis on R. Fortune's headplay just like the regular Fortune, but in an entirely different context. Instead of attacking with the heads directly through puppeting, you have to be smart with them and make the best of the heads you're given to advance on your opponent.
This would also probably work well with the idea someone posted earlier of Fortune's LVL3 being reused as a teleport that damages whoever gets caught in it, also a Faust trademark.
So make her heads like Faust and one of her heads like the Bomb item and I'm set.