Robo fortune has 3 head designs. That evo shirt one the other that's styled like metal sonic expect it's a cyclops and the third reminds me of robo cop for some reason, it has that visor look to it. So either all three are the final and they will interchange or there is none.
I still want sword-tail action. I want to cut a bitch.
Well since she's happening last and L0 will probably (hopefully) see a good bit of profit from SG sales, dlc, and merchandise there may be a chance we'll get more than we expect. That being said, being terminator-two-y or straight up stealing moves may not be the best direction to go. We already have double :/I remember reading a quote from one of the L0 members (probably from before the site went down a few months ago) saying that it was a running joke that she looks different every time they draw her. So it's likely that she'll look entirely different to everything we've already seen.
EDIT: Or she's a shape-shifting machine like in Terminator 2.
I really like the multiple head idea!So I was thinking, maybe she could have some powerful (but limited) projectiles: Her heads. Let's just say she can throw and detonate two heads (a limit like those special attacks from Terrordrome, you use it, you lose it), and no more head-bombs. But it would be funny if the heads she uses to replace the lost ones have different designs, like this:
And yes, I suggest her final head is her definitive design. Anyway, it's just an idea.
About her quotes, plss, I'd really like her to say to Ms. Fortune = "come quietly or there will be trouble" ^^
IIRC we'll have to wait for Regina ;_;
Dude that would be an over kill like Stryker throwing his grenade after you're beaten already(or if you're the one beating someone that's okay too). Besides, the girls automatically get into a death animation so these bombs wouldn't hurt them. Although, maybe Lab Zero could work in new reactions-to-explosions animation after the death animations.This need to be Robo-fortunes win pose:
www.youtube.com/watch?v=TxTBLKH4tZ4
I'm pretty sure the real one is the second from the left on the bottom. It's identical to the image of Robo-Fortune found on the Skullgirls EVO T-Shirt that Alex Ahad also designed.
So she would be a stance character? But aren't stance characters too expensive? I'm not trying to be a sappy Sam but still.With all this talk of multiple heads, me and some other people got to thinking about how multiple heads could be applied in gameplay.
What if they functioned like Faust's 236+P?
That being, R. Fortune throws off one of her heads, and a random one pops back up in its place. The thrown head has a special ability that correlates to its appearance. Maybe it slowly walks across the stage ala LK George, maybe it functions as a landmine for whoever steps on it, maybe it regenerates meter when walked over, or maybe it sends a signal to Lab Zero to initiate a laser airstrike!
Such an ability would place emphasis on R. Fortune's headplay just like the regular Fortune, but in an entirely different context. Instead of attacking with the heads directly, you have to be smart with them and make the best of the heads you're given to advance on your opponent.
This would also probably work well with the idea someone posted earlier of Fortune's LVL3 being reused as a teleport that damages whoever gets caught in it, also a Faust trademark.
I actually love the idea, just don't want to slap it down.Not really. Whatever new head pops up wouldn't change up the gameplay until it's thrown. It would function like Faust's "What's Next?", with the exception of you knowing which head is coming next (which would allow you to be more strategic with them!).
I'm not sure how multiple heads on the same body would work as far as workload is concerned, but hey. I'm just throwing out ideas!
I hope Robo-Fortune has the power to destroy google, an enemy more powerful than the Skullheart itself.
On timeout: